What is the ideal directivity pattern for stereo speakers?

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Hi Guys
Anyway, try the Harley and trains at the bottom of the page here, be sure to use headphones ...

Hi Tom, that's a long time that I use your records that are of great help for comparing different speakers or filters settings. What I like in the Harley is the little plane that flies over at 35 seconds. With headphones it's in the head, with speakers it's in the sky, approx 40° elevation, that's much better.

Are you planning other records ?
 
What works for you?

..withe more conventional speakers (with increasing directivity at higher freq.s and a fairly large diffraction signature due to the "box" shape):

If 0 degrees is parallel to side-walls, then

Toe-out of 25 degrees, loudspeakers about 4 feet apart, and me about 5 feet from loudspeakers.

Basically the "inside" diffraction edge of the baffle not quite "pointed" at me.

Loudspeakers further away from any wall than I am to loudspeakers.


..and yes, head movement does cause an imbalance. :eek: (..though I don't find this to be particularly off-putting.)
 
..withe more conventional speakers (with increasing directivity at higher freq.s and a fairly large diffraction signature due to the "box" shape):

If 0 degrees is parallel to side-walls, then

Toe-out of 25 degrees, loudspeakers about 4 feet apart, and me about 5 feet from loudspeakers.

Basically the "inside" diffraction edge of the baffle not quite "pointed" at me.

Loudspeakers further away from any wall than I am to loudspeakers.


..and yes, head movement does cause an imbalance. :eek: (..though I don't find this to be particularly off-putting.)

Speaker-phones? Sorry, couldn't resist :)
 
and like I said I am interested in the process. While most of what I do is on the reproducer side of the equation, I am fiddling with a “capture” device for capturing a live stereo image. I believe I have found a new wrinkle in the process.

If you have headphones or better yet good headphones and are interested in the stereo image, try a couple of these recordings and let me know how they sound to you. What I have posted are 2 channel recordings, these are the front two channels of a 5ch 360 degree capture and it should correspond more or less to ones field of vision. I must apologize for the “environmental” nature of the subjects but the mic array is cumbersome to move and real ugly. Also though natural sounds in addition to being available in ones yard, tend not to be harmonic (unlike music) so both even or odd harmonics are more audible. Anyway, try the Harley and trains at the bottom of the page here, be sure to use headphones as most speakers can’t reproduce the image or the dynamic range of the fireworks..
Hi Tom,

Very interesting. I've only listened to them on in-ear earphones (it's too late at night to try them on speakers) but they sound very much like binaural recordings, with one difference - there is no forward localization of frontal sounds, yet it is not completely "in the head" like a pan-potted stereo recording - sideways localization beyond the head is very strong. Most sounds also localize as being considerably higher than the listening point.

The Harley recording is the best sounding clip, and also best at illustrating the strengths and weaknesses of whatever your approach is.

When the Harley starts it's location is in the head, but as soon as it drives off to one side by about 30 degrees (I'm only guessing about the angle obviously) it seems to localize properly as both a long way to the left and forward. However like all the other sounds it sounds higher than the listener.

As soon as it does a drive by from left to right and passes through a 60 degree frontal angle range the image location completely flattens and sounds like its just above my head, then stretches out in depth again as it passes about 30 degrees to the right.

This is quite interesting and makes a lot of sense if you've used some kind of directional mic's which don't have a HRTF. For locations where the sound is a long way to the left or right, and when the high frequencies are attenuated (like when the bike drives presumably out of direct view) the IID and IPD are probably providing the bulk of the localization and the image position is convincing, with distance cues also provided by the reverberation.

As soon as the bike drives by, comes into direct line of sight (greater direct signal, less reverberation, greater high frequencies, smaller IID/IPD) the brain is expecting the high frequency HRTF variations to take over, but they don't exist in the recording, so the brain thinks "wait, what the ?" and the image quite abruptly collapses to a flat plane near but above the head.

So sideways lateralization is very good, as good as a true binaural recording, but there is simply no depth for any sounds directly ahead. (Or presumably behind)

All sounds also seem to be coming from an upwards angle of around 20 degrees, although I noticed a similar upwards angle effect listening to an actual binaural recording recently, so it could be that my earphones have some emphasis at ~8Khz.

As far as recording quality goes, all are excellent, but a bit on the "dull" side. Bass is indeed very heavy on in-ear earphones that are flat down to about 25Hz, possibly unrealistically heavy. (Mind you, recordings I've taken of real world sounds with a measurement mic do tend to sound bass heavy when played back) Treble sounds fairly rolled off.

Do you have any plans to try a binaural head recording as well ? I would love to hear and compare the same auditory scene recorded both with your existing set-up, and a binaural dummy head :) (I can't seem to find enough good binaural recordings...)

Edit: For those wanting to compare Tom's recording to a good example of a binaural recording, try this:

http://www.youtube.com/watch?v=IUDTlvagjJA

(Like Tom's recordings I localize most sounds in this clip at a significant upwards angle, but localization is otherwise convincing)
 
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Simon, earlier you talked about the room being a bigger factor than the speaker, Toole and maybe Olive did some work that showed the speaker is the bigger factor. In in Sound Reproduction somewhere.

Dave, looking and all those curves, it looks like "smoothness" or lack of squigliness(sp? he he) is a big factor barring the the solo dip.

Dan
 
Simon, earlier you talked about the room being a bigger factor than the speaker, Toole and maybe Olive did some work that showed the speaker is the bigger factor. In in Sound Reproduction somewhere.
I think you're misquoting me or extrapolating something specific I said into a generalization, as I don't remember making any generalizations that the room was more important than the speaker.

Do you have any particular posts you can point to so that I can see the context of what I might have said ? In some aspects of speaker performance the room does indeed dominate, like the response below 250Hz, or the level of reverberation, but I would never say that the room is dominant overall, and in many important performance metrics like non-linear distortion and headroom / dynamic range compression the room plays no role at all.
 
Dave, looking and all those curves, it looks like "smoothness" or lack of squigliness(sp? he he) is a big factor barring the the solo dip.

Dan

Absolutely. Sean Olive did a study where he made a number of measurements on a large group of speakers and analyzed the measurements to see which ones would correlate with the same speaker's ranking in blind listening tests. In the end there were 4 primary factors: on axis smoothness, on axis flatness, off axis smoothness, and bass extension (-10dB point). Those factors alone were sufficient to rank order the speakers.

David S
 
Hello,

Here first WAV file with Bark wavelet:
239231d1315564186-what-ideal-directivity-pattern-stereo-speakers-meas_001.png



Click my signature to download the free software to do these plots !

- Elias

I don't know how to generate an ETC curve. I tried the free ARTA without success. I was simply using HOLMImpulse to measure the Impulse Response at the sweet spot. I'm uploading the .WAV files if someone wants to process them.
 

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In the end there were 4 primary factors: on axis smoothness, on axis flatness, off axis smoothness, and bass extension (-10dB point). Those factors alone were sufficient to rank order the speakers.
How were on axis smoothness and flatness defined ?

Was smoothness a measure of the slope of errors in the frequency response ? In other words, narrow steep variations in response such as high Q resonances were considered "not smooth" while gradual low slope errors were considered smooth even if the total amplitude error was greater ?

Also did on axis flatness represent adherence to a level flat response, or would a response that (for example) was a straight line (on a standard log/log graph) but smoothly fell by 2dB from bass to treble qualify as a flat response ?
 
(REW has a very good interface for comparing several measures, because it keeps everything instantly available. But there is no CSD plot. Arta has not this problem, but the only way of keeping a measure is to make a Pir, that's fastidious. Arta is also more intuitive for gated measurements.
A convenient solution is to save the WAV file with REW, then analyzing it with the wavelets that are a "no pity" test. It's DOS-like interface is very fast. It's also useful to run Arta and REW together)
 
(REW has a very good interface for comparing several measures, because it keeps everything instantly available. But there is no CSD plot. Arta has not this problem, but the only way of keeping a measure is to make a Pir, that's fastidious. Arta is also more intuitive for gated measurements.
A convenient solution is to save the WAV file with REW, then analyzing it with the wavelets that are a "no pity" test. It's DOS-like interface is very fast. It's also useful to run Arta and REW together)

I'm mostly on a Mac. We're used to software that makes it easier for the user, less to software that makes it easier for the programmer :)
 
How were on axis smoothness and flatness defined ?

Was smoothness a measure of the slope of errors in the frequency response ? In other words, narrow steep variations in response such as high Q resonances were considered "not smooth" while gradual low slope errors were considered smooth even if the total amplitude error was greater ?

Also did on axis flatness represent adherence to a level flat response, or would a response that (for example) was a straight line (on a standard log/log graph) but smoothly fell by 2dB from bass to treble qualify as a flat response ?


I don't have Toole's book in front of me but it was well covered there. It is also in Olive's blog. From my recollection he had at least 3 measures of response, one was a 1/20th Octave smoothness of a std deviation nature. One was more 1/2 Octave? and then flatness was absolute deviation from a flat and level curve, i.e. a linear but downsloping curve would be downgraded.

Only on axis needed to be linear. Off axis curves or power response needed to be smooth but any shape would do. Toole's theory is that power response smoothness is the way to look at resonances.

What is this thread about? Speaker directivity, which is also equivalent to the relationship between on axis and off axis response.

David S.
 
Simon, this is part of what I was referencing:

Exactly.

In a room that size with a bit of judiciously chosen damping / diffusion even stereo can made to be very immersive and convincing with the right speaker separation angle and the right recordings...(recordings with good ambience and locational cues encoded in them, rather than mono sources pan-potted left and right on a mixing desk...)

Although I'm sure Audissey works, the biggest single improvement of that test set-up over a typical home listening situation is probably the size and acoustics of the room, followed by presumably good quality speakers. If you have those, half the battle is won, and I wonder whether such a processing system would really work in any satisfactory way in a small reflective room that doesn't really have anywhere to put all the extra speakers.

Dan
 
This is the only software in the world that will do for example psychoacoustic Bark wavelet on your impulse response for free

Elias Pekonen Home Page - Wavelet Software

Feel free to improve it, it's GPL.

- Elias

Back to the roots? I suspect not a lot of people are keen on going back to a DOS-like interface (I'm not). Why not try to get it in one of the more userfriendly apps like REW?
 
Simon, this is part of what I was referencing:
Ah THAT quote. Yes, you have misinterpreted it. :)

If you read it carefully I wasn't saying that in general the listening room is more important than the speakers within it.

Rather, that in the specific case of that Audissey test suite, the single biggest improvement over a typical home listening set-up that wowed the reporter is quite likely to be the excellent room acoustics and optimal speaker placement, rather than their specific surround technology, or even the speakers in use, as their test room is so much larger than even the biggest home listening room that it puts it into a different category.

You can also be sure that the acoustics of the room have been carefully designed and treated for both absorption and diffusion to an extent usually not possible for those that must appease their other half ;) Eg it's a large custom designed acoustic space, not a small, slightly or not at all adapted living room.

As a home audio enthusiast it's possible to have speakers as good or even better than what they used if you have the money, (or lots of DIY skill) but getting the same room acoustics would be nigh on impossible in a multi-use family room, especially a European sized one.

Speakers may be more important than the room, but for those already having good speakers reaching a certain level of performance, most of the remaining potential sound improvement would come from treating the room, and/or having a bigger room.
 
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